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Microsoft MTA: Gaming Development Fundamentals Sample Questions:
1. You are developing a game for Windows Phone 7.
To maintain a high score list on a web server, which Microsoft .NET class should you use to send and receive data by using a web service?
A) HttpWebRequest
B) NetworkSession
C) UdpClient
D) PacketReader
2. What is needed for separate modular game components to work together without knowing that the other component exists?
A) Both components must be singletons
B) One component must be a singleton
C) A messaging system
D) An Application Programming Interface (API)
3. Which three analog input devices can be used for game control? (Choose three.)
A) Xbox 360 GamePad button
B) Standard mouse movement
C) Xbox 360 GamePad trigger
D) Xbox 360 GamePad thumbstick
E) Standard mouse button
F) Standard keyboard
4. Which is a unique trait of console platforms compared to personal computer (PC) platforms?
A) Consoles that are the same model and version have the same hardware specifications for memory, central processing units (CPUs), and video hardware.
B) Consoles that are on the same network pool their memory, central processing units (CPUs), and video card capabilities among players.
C) Consoles have multiple computing cores.
D) Consoles have higher video resolution.
5. You are working on the rendering portion of an XNA game. All requisite variables have been defined and all assets loaded.
You review the following code segment:
What action does the code achieve?
A) Renders a list of models by using a built-in shader
B) Renders a model by using a built-in shader
C) Renders a skeletal model by using a custom shader
D) Renders a model by using fixed-function lighting
Solutions:
| Question # 1 Answer: A | Question # 2 Answer: C | Question # 3 Answer: A,C,D | Question # 4 Answer: A | Question # 5 Answer: B |







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